May 21, 2022

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Eiyuden Chronicle: Rising Prequel Companion Game Launches on May 10

Eiyuden Chronicle: Rising Prequel Companion Game Launches on May 10


Information

Eiyuden Chronicle: Rising Prequel Companion Sport Launches on Could 10

505 Video games introduced on Tuesday that Eiyuden Chronicle: Rising, the companion prequel recreation for Rabbit & Bear Studios’ Eiyuden Chronicle: Hundred Heroes (Hyaku Eiyūden) role-playing recreation, will launch for PlayStation 5, PlayStation 4, Xbox Collection X|S, Xbox One, Nintendo Change, and PC by way of Steam, Epic and GOG on Could 10. The companion recreation may also be out there on day one by way of Xbox and PC Sport Go.

Eiyuden Chronicle: Rising is about in the identical world as Eiyuden Chronicle: Hundred Heroes, and it “tells the pre-war tales of varied characters who will seem in the primary recreation.” 505 Video games said the motion role-playing recreation “melds key backstory with fast-paced fight, town-building mechanics and a pair of.5D platforming.”

Rabbit & Bear Studios had beforehand deliberate to launch the primary recreation in fall 2022, however it’s now slated for 2023. Eiyuden Chronicle: Hundred Heroes will probably be out there day one on Xbox Video games Go.

The Kickstarter marketing campaign for the primary recreation turned the third-most funded recreation on the platform (behind Shenmue 3 and Bloodstained: Ritual of the Evening) in August 2020. The marketing campaign raised 481,621,841 yen (US$4,571,418). The sport’s closing stretch aim, which was met at US$4.5 million, is a companion town-creation RPG by Natsume-Atari.

The Kickstarter marketing campaign reached its US$509,713 aim inside three hours of launching in July 2020.

The marketing campaign had a US$1,000,000 stretch aim to unlock releases for PlayStation 4, PlayStation 5, Xbox One, Xbox Collection X|S, and Nintendo Change (or a brand new era Nintendo console if one is launched), along with PC.

The sport would be the first collaboration between Yoshitaka Murayama (Suikoden I, Suikoden II) and Junko Kawano (Suikoden I, Suikoden IV) in 25 years. Murayama is writing the script and is credited as the sport designer, and Kawano is the character designer. Osamu Komuta (Suikoden Tierkreis, Rphasodia) is the system designer and in command of path, and Junichi Murakami (Castlevania: Aria of Sorrow, Hero Financial institution) is the artwork director and producer. Motoi Sakuraba (Tales of recreation sequence, Golden Solar recreation sequence) and Michiko Naruke (Wild Arms sequence) are composing the music.

Rabbit & Bear Studios was established in March 2020 and relies in Tokyo.

The sport’s web site describes the story:

Our story begins in a single nook of Allraan, a tapestry of countries with various cultures and values.
By dint of sword, and by means of magical objects often called “rune-lenses,”
the land’s historical past has been formed by the alliances and aggressions of the people, beastmen, elves,
and desert individuals who reside there.
The Galdean Empire has edged out different nations and found a know-how that amplifies the rune-lenses’ magic.
Now, the Empire is scouring the continent for an artifact that may broaden their energy even additional.
It’s on one such expedition that Seign Kesling, a younger and gifted imperial officer, and Nowa, a boy from a distant village,
meet one another and turn into buddies.
Nevertheless, a coincidence will quickly drag them into the fires of battle, and drive them each to reexamine the whole lot they imagine to be proper and true. 

The sport will function greater than 100 characters, a guild system, and the turn-based battles will function events with as much as six characters. Positioning of battles will differ based mostly on setting, and battles may also embrace dynamic digicam angles. The sport will embrace pixel character designs and high-resolution 2.5D graphics.

Supply: Press launch